AI × UX – Signal intelligence for designers

AI × UX – Signal intelligence for designers

AI × UX – Signal intelligence for designers

AI × UX – Signal intelligence for designers

Overview

AI × UX is a signal-intelligence product for designers trying to make sense of a fast-moving field. AI and UX content arrives faster than anyone can follow, and recency is easily mistaken for relevance.

Instead of building another feed, I designed a Signal Architecture: a model that turns noise into signals, signals into perspectives, and perspectives into decisions. It runs live and self-updating at aixux.dk – ingesting, deduplicating and re-scoring on its own since launch.

AI × UX wasn’t designed to deliver more information. It was designed to create orientation.

My contribution

Product Direction
Product & Interaction Design
Signal Modelling
Information Architecture
Product Development

The team

1 x Product Designer (solo)

Year

2026

Outcome

Product impact

  • Shipped a live, self-updating product at aixux.dk – it ingests, deduplicates and re-scores on a schedule, and has run on its own since launch

  • Built the full pipeline solo: multi-source ingestion → normalization → scoring → personalised signals

  • Instrumented and rebuilt the slowest interaction – switching the trend period went from a 3.9-second freeze to ~50 ms, measured before and after


Design impact

  • Replaced contradictory, per-component trend readings with one shared signal model – consistent identity, time windows and comparison across Feed, Trends and Tensions

  • Turned data decisions (canonical identity, normalization, scoring) into UX decisions that made the interface simpler and more trustworthy


System impact

  • A discovery loop that surprises its designer – its first run surfaced "AI safety" and "government AI", topics I never specified

  • Tensions extended the product from momentum to divergence, showing where credible sources disagree without declaring a winner

Signal Design Framework

The interface is only one expression of the product. The real design work was creating the underlying signal model.

Frame

Reframed the job from aggregating articles to producing signals – designers don't lack information, they lack orientation.

→ This turned "another feed" into a signal-intelligence problem.


Structure

Designed the Signal Architecture – Sources → Normalize → Filter → Score → Signals → Feed, Trends, Tensions – and defined what a signal is before building any screen.

→ This made the model, not the screen, the primary design object.


Generate

Used AI to generate the components and wire the data: filters, scoring, trend charts and the multi-source ingestion pipeline.

→ This made a solo, end-to-end product realistic.


Review

AI's individually competent components gave contradictory answers – "reasoning" up in one panel and down in another, 42 mentions vs 9 stories. I defined one shared signal model as the single source of truth. The same discipline continued after launch: design rules were kept or rejected by measuring them in the browser, not by principle.

→ This is where the design work concentrated: coherence, not code.


Ship

Deployed live with scheduled ingestion, deduplication and re-scoring, and treated distribution (Share) as a launch feature in its own right.

→ This made it a running product, not a prototype.


Learn

Replaced the fixed topic list with a discovery loop that expands its own vocabulary – surfacing subjects I never named.

→ This turned a maintained snapshot into a living instrument.

Where AI × UX stops

Gartner's analytics ascendancy model describes four steps a system can climb: what happened, why it matters, what's coming, and what you should do. AI × UX deliberately stops at the third.

Diagram titled "Prediction is automated. Judgment isn't." Four ascending steps – Descriptive, Diagnostic, Predictive, Prescriptive – with the first three marked as automated and the fourth, Prescriptive, shown as deliberately left open to human judgment.

01 Descriptive – automated

Continuous ingestion from curated sources, deduplicated into one stream.


02 Diagnostic – automated

Scoring separates signal from noise, and Tensions show where credible sources disagree, without declaring a winner.


03 Predictive – automated

The discovery loop surfaces rising topics before anyone names them.


04 Prescriptive – deliberately open

The product points attention. The conclusion belongs to the designer.

Steps 1 to 3 can show their work. What arrived, how it scored, what is rising: each is inspectable, and a user who disagrees can see exactly where to disagree.

Step 4 is different in kind. Even when a recommendation shows its reasoning, "you should do X" makes a choice on the user's behalf: what matters, which trade-off to accept, who carries the consequence. And a system that hands over conclusions trains its user to stop forming their own.

→ The higher a system climbs, the more trust it borrows from the person using it. Leaving the top step open is what keeps AI × UX an instrument rather than an authority.

I'm Morten – a lead product designer and UX architect based near Aarhus, Denmark.

©2026

I'm Morten – a lead product designer and UX architect based near Aarhus, Denmark.

©2026

I'm Morten – a lead product designer and UX architect based near Aarhus, Denmark.

©2026